Samuel
there's a super in depth camera mode. it doesn't look that far off in real-time though (just a bit less blurry)
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David Buchanan
The computerphile video describes a technique that can bokeh-blur a flat plane (like, something uniformly far from camera) so if you want actual depth of field you need to split your scene up into layers, blur them separately, and composite - but whatever tiny glade does appears to be more clever
1 3
Skylar Wren
What's it like after a couple hours? I've played townscapes and could max put in 2 hours before it was too samey. Similar at all?
2
Biscoito 🥠
This game is soooo CUUUUUTE! I was following the development. But still haven't gotten my hands on it yet. 🥲
Beto
I wish i was smart enough to understand your posts. Tried translators, but nothing came out right.