Samuel
there's a super in depth camera mode. it doesn't look that far off in real-time though (just a bit less blurry)
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David Buchanan
The computerphile video describes a technique that can bokeh-blur a flat plane (like, something uniformly far from camera) so if you want actual depth of field you need to split your scene up into layers, blur them separately, and composite - but whatever tiny glade does appears to be more clever
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