I mean that’d be cool, might be possible,but the nice property about chess is that you can objectively validate the board state from the move list - there’s no secrets
I think chess is a great first choice for this reason. I've been thinking about it too. I was thinking of using it for a card game. But yeah it's all there for chess, someone tries to cheat, can just call the game there.
bsky.app/profile/bail...
Rust web assembly has gotten really good and that logic probably mostly just port over without much I’d bet!
The idea I’ve been playing around with is just using the JetStream to trigger when an opponent moves. Won’t have to use an XRPC service, just all atproto
i worked out a lexicon for chess and then dropped the project after fighting oauth for a bit
i didn’t think about jetstream at all, i was thinking email chess style lol